Ground Zero
Get your bearings among Ground Zero’s office towers, street crossings and lower road. EFT Raid Planner connects early quest destinations with building plans, item-location photographs and a choice of Standard or Level 21+ map variants.
KNOW YOUR NEXT RAID
Explore Escape from Tarkov maps with recognizable landmarks, building floor plans and routes built around your quest objectives. Start with a map guide, then open its interactive map to plan loot stops and an extraction.
From your first street crossing to the final extraction.
Get your bearings among Ground Zero’s office towers, street crossings and lower road. EFT Raid Planner connects early quest destinations with building plans, item-location photographs and a choice of Standard or Level 21+ map variants.
Plan a Customs raid around the river crossings, Dorms and industrial compounds. Original building models and floor plans help separate warehouse errands, keyed rooms and extraction preparation in one operation.
Read Factory’s compact industrial layout across tunnels, production halls and elevated galleries. The planner keeps Day and Night variants separate and brings room-specific quest photographs alongside the floor plans.
Navigate Woods using the lakeside Sawmill, mountain, villages and recognizable road junctions. EFT Raid Planner combines woodland quest stops with permanent danger outlines, building plans and optional loot or document detours.
Connect Shoreline’s coastal landmarks, villages and Resort objectives without losing track of the correct wing or floor. The map includes Resort room plans, photographed pickup areas and broad spawn-region choices for planning a longer raid.
Learn the ULTRA mall by its three anchor stores, central concourse and parking garage. EFT Raid Planner pairs the exterior mall shape with interior plans so store visits, keyed rooms and departure conditions can be checked together.
Orient around Reserve’s chess-marked buildings, helicopter courtyard and railway yards. The surface map and combined Underground view keep bunker objectives readable while retaining the different physical passages underneath.
Follow Lighthouse’s coast, chalet slopes and Water Treatment Plant through an original terrain and building map. Quest photographs and access notes help distinguish a visible destination from a supported route onto a roof, island or interior.
Turn Streets of Tarkov’s dense city blocks into a sequence of recognizable neighborhoods and entrances. Building silhouettes, road names, floor plans and quest photographs help connect street-level navigation with apartment and shop objectives.
Explore The Lab’s technical basement, working areas and upper facilities in a shared 2D and isometric interior map. Colored rooms, the geometric dome and distinct access controls help keep quest stops and departure preparation understandable.
Identify your Labyrinth starting chamber and work through its escape sequence before planning the rest of the tunnels. An automatic Objective A combines photographed item-search alternatives, controls and trap observations without requiring an active trader quest.
Follow Terminal’s guided escape from the arrival area through equipment recovery, access steps and the pier. Objective A organizes the chosen finale path, with item photographs, repair choices and Black Division encounter warnings.
Navigate the Boreas icebreaker from lower machinery spaces to accommodation, bridge and helipad. Deck-specific plans, photographed item locations and separate door or hatch conditions help make the ship’s vertical route legible.
Enter your character level and trader details, activate the quests you have in game, and choose your approximate spawn area. EFT Raid Planner combines the mapped objectives into a route and shows floor plans and location photos where available. Your current raid extraction list remains the final check before you commit to an exit.
See how to get started →